26 junio 2019

Mision: THROUGH THE INFERNO (Persian Gulf)

✪ Planes: Multiple
✪ Location: Persian Gulf
✪ Files: HERE (v.1.53b)
✪ Credits: Deadlyfishes
✪ Info: Forum / Website / Discord

Through The Inferno (Dynamic PvE) by deadlyfishes is an endless, dynamic, and open-world PvE experience for DCS World. All modern aircraft, both fixed and rotary wing are available with a dynamic mission spawning and tasking menu. All missions are dynamically generated with random enemy unit groups for all mission types. Each mission spawn will never be the same! Available missions include; Air to air, air to ground, anti-ship and helo ground attack missions. 

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ALIVE VERSION:
-All missions will start automatically.
-Enemy A2A AI will spawn automatically, but can still be spawned manually if you'd like using the F10 - Other radio menu
-Random SAM sites will generate in a random unknown location every 30+ minutes.
-Random air traffic is active. You will see friendly civillian non-combat planes randomly flying their own routes.

STANDARD VERSION:
- All missions must be triggered MANUALLY via the F10 Other - Radio Menu.

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All modern aircraft, both fixed and rotary wing are available with a dynamic mission spawning and tasking menu.

Use your COMMUNICATIONS MENU button to find the tasking menus. (Usually bound to your \ key ).

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A CUSTOM KNEEBOARD WITH A LIST OF TACANS/FREQUENCIES IS AVAILABLE! Usually, you can pull up the kneeboard with K or Shift-K. Use [ to navigate BACKWARDS to find the custom page(s). If those are not the controls for your kneeboard, check your control settings and search for "kneeboard"

Frequencies:

AWACS:
"Focus" E-3A - 251 Mhz AM

Tankers:
"Shell" KC-130 - 254 - Mhz AM - 2Y
"Texaco" KC-135 - 255 Mhz AM - 1Y

Carriers:
LHS-1 Tarawa - 10X TCN
ATC: 126.5Mhz AM

CVN-74 Stennis - 15X TCN
CRS: Varies (Click on unit while in-game to find HEADING)
ATC: 225.5Mhz AM
ICLS - 5

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Available missions:
  • Air to Air - Spawns a dynamically created enemy element flight. Choose between different difficulties. NOTE: These missions can infinitely stack. It is advised to spawn one at a time, and only spawn new A2A missions when one is complete.
  • Air to Ground (Not available on ALIVE VERSIONS)  - The mission will dynamically generate ground targets in a random location. There are several difficulties to choose from:
  • HARD - SAMs may be present.
  • EASY (Multirole) - No SAMs will be present.
  • Helo - These missions will spawn closer to the home base.
  • Helo Infantry Assault - These missions are designed for dropping off troops and/or utilizing gunship helos.
  • Anti-Ship - This will spawn a group of enemy ships.
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Other F10 Menu Options:
  • EWRS - A dynamic AWACS reporting system.
  • JTAC Status - Shows detailed location information on an active target.
  • Intel Menu - You can have target areas smoked as well as get location via GRID, since some airframes cannot utilize LAT/LONG.
  • Debug Menu - Options to reset Tankers or AWACS if needed.
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Smoke Colors (where applicable)
  • WHITE SMOKE: Ground Target AREA
  • RED SMOKE: Marked target by JTAC, lased as well. - Use JTAC status in F10 Other Menu for the laser code
  • GREEN SMOKE: CTLD Troop Pickup Zone
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CTLD Menu for Helos:

Troop Pickup: GREEN SMOKE
Spawn Crates at Troop Pickup Zones near the Stryker Vehicle.
Some units require several crates to build them.
Hover over crates to pick them up.
CTLD Menu not showing up? Try leaving the helo slot for another vehicle and then choose the helo slot again.

Full CTLD usage information:
https://github.com/ciribob/DCS-CTLD

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"ZEUS" MAP MARKER SPAWNS AND COMMANDS:

You can CREATE and DESTROY units out of thin air at ANY location you choose on the F10 map, like in "Zeus" mode from ArmA 3.

Create units:
1) Add a map marker of where you want to create a unit. DO NOT TYPE ANYTHING OR HIT ENTER JUST YET.

2) Type in "-create [NAME OF UNIT YOU WANT TO SPAWN FROM THE LIST]" DO NOT HIT ENTER OR LEAVE THE MARKER ON THE MAP JUST YET.
Example "-create f14_red" will create an element of REDFOR AI F-14's
"jtac" and "abrams" are friendly units to use combined arms with. Use the JTAC to spawn it anywhere to get a friend to control it for some fun Co-Op action!
Also, try creating your own ground attack units using the armor or infantry group spawn!

SPAWNABLE UNITS LIST:

REDFOR: (all are 2-ship groups)
f5_red
        f4_red
        f14_red
        f16_red
f15_red
m2000_red
        su30_red
        su33_red
        su27_red
        mig21_red
        mig29_red
        drone_red

abrams_red
        t80_red
        bmp_red
        truck_red

armor_group_red
        infantry_group_red

BLUEFOR:
f5_blue
        f4_blue
        f14_blue
        f16_blue
f15_blue
m2000_blue
        su27_blue
        mig21_blue
        mig29_blue
        drone_blue

        abrams_blue
        t80_blue
        bmp_blue
        truck_blue

armor_group_blue
        infantry_group_blue

        jtac

3) Once you type your command in, hit the X button on the map marker (top right of the box) to initiate the spawn.


Destroy Ground Units: (Only works for ground units):
  1. Add a map marker on top of the ground units you want to destroy/delete. DO NOT TYPE ANYTHING OR HIT ENTER JUST YET.
  2. Type in "-destroy" and hit the X button on the map marker (top right of the box) to rid the area of ground units or ships.
Good for: Removing missions you don't want to complete or deleting your spawned in JTAC or Friendly Combined Arms units you no longer want in your mission.
WARNING: There is no way to get back friendly ship units, you'll have to restart the mission.