15 diciembre 2017

Video Tutorial: DCS AV-8B - BASIC WEAPONS TUTORIAL

Changelog: DCS WORLD 1.5

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DCS 1.5.8.12667 Hotfix 2 (15/DIC/2017)
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  • MP. Rearming and Refuelling menu will be reset when user disconnects/connects.
  • Briefing Window QFE Section corrections.
  • Open mission window. Mission list can be sorted by columns.
  • ME. Corrected an ME layout in the minimum allowed screen resolution.
  • ME. Values stored in the "additional properties for aircraft" and "radio preset" tabs will be inherited from the previous unit for new units.
  • MP. Fixed showing the description and player names for servers with many players.
  • MP. Fixed serverlist error when 'required modules' list is too long.
  • Added displaying authorization expiry time when login failed or cancelled.
  • ME. Additional aircraft options (radio frequencies etc.) will be available in ME even corresponding module is not purchased.


Changelog: AV-8B N/A

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DCS 1.5.8.12667 Hotfix 2  (15/DIC/17)
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  • Wing detached pieces shapes included.
  • HUD updates for all modes.
  • AGM-122 FM Update.
  • HUD Day/Night mode updated.
  • MPCD FLIR video misalignment fixed.
  • EFM small bugs fixed.
  • Updated fonts and symbols for MPCD and HUD.
  • MPCD video and HUD video now have green masks.
  • GBU-12 ITER load weight fixed.
  • HUD RWR Symbology added.
  • Aircraft ground stance fixed.
  • Crash when landing two of more aircraft AV-8B on Tarava (fix of 1.5.8 beta).
  • Crash caused by more than one Tarawa ship in ship group - fixed (fix of 1.5.8 beta).


08 diciembre 2017

Changelog: DCS WORLD 2.2 (OPEN ALPHA)

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DCS 2.2.0.12448 (08/DIC/17)
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  • Support of AV-8B by RAZBAM
  • Encyclopedia. Many new units/objects added.
  • ME. Unit column added to GROUP PANEL.
  • ME. Unit’s module name added to GROUP PANEL.
  • SA-6 Kub. Continuously loss target tracking - fixed.
  • SA-11 Buk: Launcher has too big detection angle - fixed.
  • SAM Hawk work restored.
  • Flat shadows restored.
  • Trees shadows will not disappears at some view and distance.
  • Crash caused by attack of AI fighter to cruise missile - fixed.
  • Illumination bomb now have a damage model.
  • AI ships. Dramatical FPS drop when harpoon launched - fixed.
  • SSE. Controller.getDetectedTargets() will work with EWR radars.
  • Added localization keys for WWII aircraft armaments.
  • KC-135 can refuel from another tanker.
  • AI Aircraft refuel sequence corrected.
  • The Multi-functional Display will not flickering when using SLI/XFire and Deferred Shading.
  • Warehouse status restored for warehouse static objects.
  • Moon will light the fog.
  • AI aircraft. The impact point calculation of CBU-97 corrected.
  • Axis indication added to Input GUI.
  • Add China Asset Pack
  • Update voice over for CN
  • Aircraft will not damaged when it spawned on the flight deck of carrier.
  • Added procedure that collect all necessary files to ZIP for diagnostic. After game crash, will be started procedure that automatically collects debugging information: crash report, crash dump, track, log. If the user agrees to provide information about the system, then msinfo.nfo and dxdiag.txt files are additionally attached.
  • Added a gameplay statistics. If the user agrees for statistic collecting, the game settings and the type of the player controlled object will be sended to server. This information will be analyzed for further gameplay improvements.
  • Helicopter AIs will landing to ships with helicopter pad.
  • MP. Shelling and destruction zone trigger will be visible to clients.
  • The crash with flight.dll that appears after some player helicopter actions on the FARP is fixed.
  • ME. The next route leg will not be go off the road when moved the previous route waypoint.
  • VR. Crash with F10 map view - fixed.
  • MP. Rearm and Refuelling menu will be reset when user makes disconnect/connect.
  • ME. Corrected an ME layout in the minimum allowed screen resolution.
  • GUI. Mission selection menu will allow sort by columns.