08 diciembre 2017

Changelog: DCS WORLD 2.2 (OPEN ALPHA)

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DCS 2.2.0.12448 (08/DIC/17)
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  • Support of AV-8B by RAZBAM
  • Encyclopedia. Many new units/objects added.
  • ME. Unit column added to GROUP PANEL.
  • ME. Unit’s module name added to GROUP PANEL.
  • SA-6 Kub. Continuously loss target tracking - fixed.
  • SA-11 Buk: Launcher has too big detection angle - fixed.
  • SAM Hawk work restored.
  • Flat shadows restored.
  • Trees shadows will not disappears at some view and distance.
  • Crash caused by attack of AI fighter to cruise missile - fixed.
  • Illumination bomb now have a damage model.
  • AI ships. Dramatical FPS drop when harpoon launched - fixed.
  • SSE. Controller.getDetectedTargets() will work with EWR radars.
  • Added localization keys for WWII aircraft armaments.
  • KC-135 can refuel from another tanker.
  • AI Aircraft refuel sequence corrected.
  • The Multi-functional Display will not flickering when using SLI/XFire and Deferred Shading.
  • Warehouse status restored for warehouse static objects.
  • Moon will light the fog.
  • AI aircraft. The impact point calculation of CBU-97 corrected.
  • Axis indication added to Input GUI.
  • Add China Asset Pack
  • Update voice over for CN
  • Aircraft will not damaged when it spawned on the flight deck of carrier.
  • Added procedure that collect all necessary files to ZIP for diagnostic. After game crash, will be started procedure that automatically collects debugging information: crash report, crash dump, track, log. If the user agrees to provide information about the system, then msinfo.nfo and dxdiag.txt files are additionally attached.
  • Added a gameplay statistics. If the user agrees for statistic collecting, the game settings and the type of the player controlled object will be sended to server. This information will be analyzed for further gameplay improvements.
  • Helicopter AIs will landing to ships with helicopter pad.
  • MP. Shelling and destruction zone trigger will be visible to clients.
  • The crash with flight.dll that appears after some player helicopter actions on the FARP is fixed.
  • ME. The next route leg will not be go off the road when moved the previous route waypoint.
  • VR. Crash with F10 map view - fixed.
  • MP. Rearm and Refuelling menu will be reset when user makes disconnect/connect.
  • ME. Corrected an ME layout in the minimum allowed screen resolution.
  • GUI. Mission selection menu will allow sort by columns.


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DCS 2.1.1.11317 Update 6 (03/NOV/17)
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  • NTTR map improvements.
  • F-16 and MiG-29 added to Poland.
  • AI propeller aircraft: landing physics improved.
  • ME: Formation list localized.
  • Train will work with late activation.
  • The crash in the mission dialog when corrupted mission file is in folder fixed.
  • Server crash when client disconnected by timeout fixed.
  • AI aircraft with AFAC task will mark target by laser again.

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DCS 2.1.1.10527 Update 5 (11/OCT/17)
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  • Support of Su-33 for DCS World
  • DCS World
  • Ground unit sensors. The search of targets is optimized, will be more FPS friendly.
  • "Enable Virtual reality Headset" option will force restart DCS.
  • Crash after deactivation of an aircraft carrier with a helicopter fixed.
  • Stutter caused of some air defence radars fixed.

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DCS 2.1.1.9429 Update 4 (08/SEPT/17)
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  • Added support of DCS: NS430 module.
  • DCS World
  • Fixed multiplayer client recording and playback.
  • Added autologin checkbox to the new login dialog and misc options page.
  • Ingame manual window issues fixed
  • ME trigger list: airfield names are localized.
  • New portion of textures has been added for IC.
  • Server hoster won't be kicked from cockpit to external view when a client exits using Alt+F4 combo.
  • AI plane will hold desired speed set in ME.

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DCS 2.1.1 Update 3 (30/AGO/17)
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  • Updated airfield freqs in quickstart missions.
  • Mig-29S. The incorrect color of cockpit lighting fixed.
  • Mi-8MTV2. Added joystick input for "Checklist: Wind condition" command.
  • UH-1H. AI crew will engage enemy.
  • JTAC. Will reply after ready to copy remarks.
  • Input. Fixed issues that caused to unable to assign a key command.
  • PAI: Navigation lights on С-130, An-26B, An-30M, IL-76MD, Yak-40 aircraft will work.

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DCS 2.1.1.8491 Update 2 (09/AGO/17)
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  • MiG-29 and F-86F cockpit illumination are corrected.
  • F10 Map User labels number is working now.
  • Two more textures added to IC.
  • F10 Normandy map view can be scrolled further to south.
  • Tree shadows slightly adjusted.
  • TF-51D cockpit glass textures corrected.
  • DCS GUI will not freezes after using [LCtrl+L] combo.
  • Double icon of statics in the ME issue fixed.
  • Crash in VR when tool tips enabled fixed.
  • MP. Server panel, mission list. Added terrain of mission column.
  • Windshield and sight glass corrected.
  • 3Dmodels. Far LOD will not longer being visible through clouds.

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DCS 2.1.1.8244 Update 1 (28/JUL/17)
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  • German soldier with Mauser 98 is available for all localizations.
  • Briefing. Added pressure in hPa and measurement units for QFE pressure indicator.
  • Su-25. Fixed cockpit glass.
  • Decreased CPU load of SAM groups.
  • Su-25T and Ka-50. Phantom images will not appear on TV screen.
  • Ka-50. Added trimmer mode for joysticks without spring and FFB into Ka-50 special options.
  • Fixed in-game manual window is less than game window in minimum resolution.
  • Fixed P-51D gun sight glass, cockpit lights, and canopy reflections.

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DCS 2.1.1 (21/JUN/17)
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  • Trigger Scenery Destruction Zone will work on Nevada.
  • Textures integrity control for terrains has been added.
  • GUI. Main window. Module manager icon with indicator of not-installed modules added.
  • Game options. Graphics presets slightly modified.
  • Game options. Added gamma slider available in the graphic options and ingame options.
  • Module Manager. Installed tab. Added hyperlinks to developers homepages.
  • Normandy. Added instant action missions for Ka-50, F-15C, Bf 109, Su-27, Fw 190, L-39.
  • PAI. WW2 big formation. Death of leader will not cause groups to turn around and head to their first waypoint. Added Mission Task to transfer the formation control from dead wing leader to followers.
  • Added livery selection into Rearm/Refuel panel.
  • Shadows on aircraft body with very noticeable aliasing corrected.
  • Input. A 'negative' axis response will restored.
  • UAZ driver model will not disappear on mid-range LOD.
  • Mirrors will not display distant objects through near ones.
  • GUI. Graphic options. Some options depend of Deferred Shading state.
  • AI helicopters. Helicopters will be spawn in the correct formation as it assigned into Advanced actions - Set options - Formations.
  • AI helicopters. Helicopter wingmen behaviour in formations corrected.
  • WWII Assets Pack extended. Added new units.
  • Su-25T. Chinese pilot manual updated.

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DCS 2.1.0.6002 Update 1 (02/JUN/17)
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  • CTD caused by dynamically spawning or respawning an aircraft fixed.
  • Nevada. Dark line near Laughlin removed.
  • Nevada. Graphical artifacts and z-fighting on Hoover Dam models fixed.
  • Normandy. "Bridge is under water" - fixed (maybe some issues still remain).
  • Normandy. Invisible obstacle for ground units in Cherbourg removed.
  • ME. Corrected Copy/pasting the leader of WW2 big formation sets.
  • Briefing. Briefing picture will scaled by mouse wheel into its window.
  • Atmosphere. Very low air temperature at high altitudes corrected.
  • Sun Glare effect will be presented in the cockpit mirrors.
  • Normandy. Kneeboard maps will be working in Normandy.

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DCS 2.1.0 (26/MAY/17)
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DCS 2.1.0 is starting of new lineup of DCS 2.1 versions with integrated of NTTR and Normandy map together, new deferred shading and PBR features and numbers of a less major improvements. 

Known issues that will be fixed ASAP:
The HUD indication would not be visible on the sky background in some circumstances.

  • Introduced deferred shading and PBR.
  • Crash on second launch of track with JTAC fixed.
  • Scripting Engine. Weapon.getTarget() will returns correct value with SEAD weapons.
  • LOS determination fixes, Fog Of War fixes.

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DCS 2.0.5.3140 Update 2 (17/03/2017)
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Introduced new F-5E ACM campaign by Maple Flag.
  • MP. Repairing client no longer causes crash. Fixed an occasional crash that could occur when restarting mission. Other stability improvements.
  • AIM-7M. DLZ of AIs corrected.
  • Fix of lift ground effect under objects.
  • AI fighters will attack helicopters with the close range AA missiles.
  • Fixed an older issue where AI vehicles are unable to find a road if the first on road waypoint isn't placed on a road.
  • Invalid number of chaff/flares in rearming menu fixed.
  • BetAB-500ShP. Corrected a rocket motor flame position.
  • S-24 rocket. Corrected a rocket motor flame volume.
  • ME. Advanced actions - perform command - transmit message locale bug is fixed.
  • Encyclopedia. Some updates and bugfixes.
  • The midair crashes (feel like invisible obstacles) of aircraft near Nellis fixed.
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DCS 2.0.5.2576 Update 1 Changelog (03/03/2017)
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DCS AJS-37 Viggen by Leatherneck integrated.
  • S-25OF rocket engine plume increased.
  • Sweden is in the blue coalition by default.
  • Adjusted propeller drawing procedure for correct blur appearance.
  • ME. Trigger zone could be set below 100 meter radius.
  • MiG-29S. Errors of external 3D model corrected.
  • Force Feedback with Saitek Cyborg Evo Force joystick restored (need to add ‘input.blacklist_ffb = false’ line into \Saved Games\DCS\autoexec.cfg file).
  • SA-15 Tor. Rearming restored.
  • MP. F10 map will works correctly after mission changing.
  • Game crash when player issues command Group.destroy() to their own group fixed.
  • Fire effect of BetAB-ShP piercing concrete bomb booster corrected.
  • Aircraft without internal gun will have gunpod sound.
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DCS 2.0.5 changelog (03/02/2017)
  • Added support of DCS Spitfire IX.
  • Added cargo name in status bar.
  • Helicopters. When track replays, helicopter "rudder trimmer" local settings will not apply. Only track settings will work.
  • Script Crash player with querying groups of Mi-8 and UH-1H will not bring crash.
  • FARP and cargo objects will be able to selecting and then viewed via the F10 map.
  • Ground units life in the trigger condition will correspond to lifebar indication.
  • Marker smoke of cargo unload zone will work at 2 km distance and closer.
  • Multiplayer. Server port can be reassigned in Multiplayer GUI.
  • VR. Tool tip box size corrected.
  • VR: Training mission helper cursor and highlight box will be visible.
  • Mission generator. Fixed error that appears with generating mission for some aircraft.
  • Fixed GUI error when using 'Nav. targets points' in ME.
  • Fixed GUI error when tried to change object type for object that already used in advanced task
  • Su-25T. Corrected payload with one jammer pod. Added second jammer pod.
  • Custom cockpit liveries now can be placed in C:\Users\<USERNAME>\Saved Games\DCS\Liveries folder (for example liveries for F-86 cockpit can be placed here: "C:\Users\<USERNAME>\Saved Games\DCS\Liveries\Cockpit_F-86F Sabre").
  • Antiradiation missiles. Corrected guidance system. Corrected launch zone calculation.
  • GBU-12 guidance corrected.
  • Mouse cursor will disappear when idle.
  • Mission generator. Mission generator will create radio presets section in mission file.
  • Training missions. Local player callsign will be correct.
  • MQ-9 Reaper. Camo liveries corrected.
  • Unit.getRadar() function now will return ‘true’ for tracking radars part of SAM complex.
  • Chinese speech support added.
  • TOW Bradley M2 launch interval decreased to 2 sec
  • SAM Avenger too small launch interval in some cases corrected
  • SAM Stinger (Igla) launch event now appears in briefing
  • Ground unit weapons name in briefing corrected
  • ATGM launch delay when units belong the same group removed
  • Ground unit now continues deploy process after AI switching OFF and ON
  • Ground Search Radar becomes inactive (but remains rotates) when get 50% damage.
  • Updated 3D model of MiG-29S (9-13S).
  • All waypoints for ground start helicopters are checked for valid terrain.
  • Aerobatics. AI planes will not turn left after loop maneuver instead flying straight.
  • Added F-5E-3 skins by winners of F-5E skin contest.
  • Added updated Kilo class submarine.
  • AI SAMs will not shooting to dead aircraft
  • Fixed bug that caused to AI wingmen not starting up in some missions.
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DCS 2.0.4.59428 Update 1 (25/11/2016)
  • Added support of the new F-5E Aggressors Basic Fighter Maneuvers Campaign by Maple Flag
  • SA342 Gazelle. Restored functionality of helicopter in DCS 2.0.4
  • Crash of VR with SFM planes has been fixed
  • A-10C. Cockpit mirrors will not be blurred now
  • A-10C. Simplified radio restored
  • Ka-50. The ABRIS search function restored
  • The smoke trails effect corrected. The smoke trails will not appear in front of aircraft and missiles.
  • Missile smoke trail will not disappear at some distances
  • The “Unit is dead” trigger will work correctly
  • L-39. The taxi and landing lights will be enabled at hot start
  • Mission generator. The error when China Su-27 is selected has been fixed
  • The aircraft laser designator will not pass through buildings and missiles will not aim to laser spot behind the illuminated building
  • PAI : Group take off on narrow runways fixed, A/C will take off in pairs
  • PAI: hazardous approach after landing fixed
  • Fast mission generator: corrected mission launch when terrain is not chosen
  • Merkava Mk.4: coaxial and AA machine guns ammo corrected up to 2*5000 rounds
  • VR devices: extremely low FPS fixed
  • F-5Е-3 Flight Manual EN errors are corrected
  • F-5Е-3 Flight Manual RU: p.43 the wingspan was corrected for RU manual only
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DCS 2.0.4.59188 (18/11/2016)

DCS: NEVADA Test and Training Range Map - Extension Pack
  • ME. Attack point circle on the map restored
  • Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
  • Added clickable radio-menu
  • AI UH-1H will not able to fly with broken tail rotor
  • MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
  • MP. Lobby. The task column was replaced with an airfield column.
  • MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
  • Simulation ESC menu. Added Audio Option panel button
  • Simulation ESC menu. Added Quit to Desktop button
  • Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s has been fixed
  • Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
  • MP. Player kick button will visible only on server
  • The LOD of destroyed Kamaz-43101 model has been fixed
  • MP. Increased default timeouts to 300 seconds
  • MP. Network protocol changed (version 2.0.4 incompatible with 2.0.3)
  • Added new 3D models: KRAZ truck and Merkava 4 MBT.
  • Il-78 tanker. Added lights animation to UPAZ refueling pod.
  • Playable aircraft will not explode when reach negative altitude
  • Bug causing some buildings invisible to client and host is fixed
  • AI wingman will not fly away from the map after tanker destruction
  • Name of airfields in the radio menu corrected
  • “On Shot” trigger will work with manpads
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07/OCT/2016 - DCS World 2.0.3.57442 Update 3
  • Fixed GUI error when choosing a place in the supply list.
  • Fixed explosion sounds after mission restart
  • Fixed FPS drop when using RADAR
  • Corrected score points for Armed House 2 (10 instead of 100)
  • No more Thrustmaster HOTAS, XBox 360, Cobra axis stuck when player moves it quickly
  • AI weird behavior at the mission start fixed
  • Fixed DCS World crash when unactivated module started
  • F10 Map view and clickable area fixed in multimonitor configuration
  • Scale icon removed from Campaign window
  • Net phantom extrapolator improved
  • Server always get all network events to get game statistics.
  • Export API: a way to get own unit type implemented even when allow_ownship_export is turned off in server settings
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09/SEPT/2016 - DCS 2.0.3.56503 Update 2
  • Crash server and client in multiplayer when another client occupies manpad unit is fixed
  • IC will not be cheated by unregistered mods
  • External model draw arguments accessible from Export.lua
  • Fixed the issue with artillery that not open fire in some places
  • Added RU phrases for ground air supply
  • MP. Added info about difficulties setting on the server
  • Kneeboard. Added support of localized folder inside mission
  • Mid-range missile hit will not always causes to full aircraft destruction
  • Ground units. Fixed issue with shells that flying through target without collision
  • China unit system will be in metric
  • China's assets callsign format shown in ME is corrected
  • MP. Fixed issue with difficult to close of chat window
  • AA missiles will not dive after miss
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19/AUG/2016 - DCS 2.0.3.55945.98 Update 1 
  • Fixed crash after exit from  multiplayer. 
  • Fixed black screen on second  mission  run  after  change  MSAA. 
  • Labels format now forced  in  multiplayer  game  from  mission  file  (custom  labels  script  should be added to mission file manually). 
  • Trimmer method now selecting  correctly  for  FFB  and  nonFFB  devices. 
  • DCS can be closed by Alt+F4  (need  to  add  ‘respect_alt_f4  =  true’  line  to autoexec.cfg).
  • VOR now works on NTTR  map. 
  • Added DRM control buttons  for  paid  campaigns. 
  • Encyclopedia: R4M rockets description added. 
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29/JUL/2016 - Synchronisation with DCS 1.5.4
F-5E integrated.
  • F10 map aspect fixed for multimonitor configuraton
  • Automatic guns accuracy corrected
  • EN, RU, ES localization updated
  • Fixed Xbox360 controller bug
  • UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions
  • Wrong second track replay probably fix
  • ME. Lost audiofile-name from trigger action fixed
  • Corrected Japan database entry
  • Fw 190 & Bf 109 MW50 tank contents will change aircraft weight
  • MP. On the screenshots will be visible not only first line of multiplayer chat
  • Added auto mapping axes to X-55 Rhino
  • Fixed crash in Weather.dll
  • Fix of late activated ground units that did not start after activation
  • Conflict of cockpit skins of A-10C and F-86 fixed
  • Multiplayer. New integrity check system
  • Multiplayer. Reworked aircraft motion algorithms to improve resistance to lags
  • Multiplayer. Added an input adjustment possibility
  • New Campaign Builder design with multi language support
  • ME. Payload panel. Added skin preview in the 3D view
  • ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
  • ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
  • ME. Added the ability to place helicopters on the ground for the cold and hot start
  • Encyclopedia. New 3D view
  • Options panel. New design
  • Support of hot plug of input devices now
  • Module manager. Added DRM button for activation/deactivation
  • Returned moon in the sky
  • Corrected animation of airshow cone
  • Oculus Rift. RadioCommunications and triggered messages menu font increased
  • Oculus Rift. Kneeboard and terrain clipping issues fixed
  • Oculus Rift. Oculus Zoom action added to "UI layer" input options
  • Oculus Rift. VR settings can now be applied without restarting GUI
  • AI aircraft with type "uncontrolled" will able start from an aircraft carrier
  • Restored wingtip trails of propeller driven aircraft. Humidity factor added
  • Encyclopedia. Missing 3D models for Weapon category added
  • AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
  • Updated MiG-29A model.
  • Empty "type" unit in ME and immortals this unit in sim (when launch mission_ver153 on branch 154)
  • Crash during bombing buildings fixed
  • User snapview saving restored
  • Crash while changing options fixed
  • In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.
  • AI B-1 and F-14 will not be able to fly without wing
  • Damaged AI aircraft will return to the nearest airfield
  • Corrected dogfight logic of AI WWII fighters
  • Sun will not be visible through objects and cockpit
  • Manpad AI will not ignore time for lock target
  • Fixed bug with all single fired shells, they will not fly-trough targets
  • Multiplayer. Server list sorting restored
  • GUI. Menu music will not restarts when changing activity in the menu
  • GUI. AIM-9M/P will be available in payload panel
  • AIM-9P updated 3D model
  • AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant. Decreased flares sensivity. Increased energy.
  • Su-25T. ECM will not work without ECM pod installed
  • Track IR. Add option “TrackIR external views” enable/disable
  • Track IR. Vertical angle origin takes into account
  • GUI. Open/save dialogs will work faster
  • Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned
  • Video recording function restored
  • A-10's AIM-9 missile mount corrected
  • Mortars will fire
  • Encyclopedia. Added some new weapon articles
  • ATGM Vikhr will not be drop out of guidance channel with sidewind
  • Su-25T. Added animation of baro altimeter failure flag
  • Input chat commands moved to separate UI layer
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29/APR/2016 - DCS World 2.0.2.52658 Update 1
The early access to DCS SA342 Gazelle beta by Polychop Simulation!
  • Fixed crash on AI helicopters taxiing
  • MP. Fixed crash with reloading new mission on server
  • MP. Fixed a server crash caused by client connection during server exiting
  • GUI error when click restart a campaign fixed
  • Nellis and MaCaran ATCs will work
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15/APR/2016 - DCS 2.0.2.52369
  • New implementation of the integrity check function
  • Spanish names added for the airfields
  • Corrected gun strafing of AI for some cases
  • Corrected of AI group ship attack
  • Triggered messages will not stay in middle part of screen after radio menu has been disappeared
  • Fixed crash after recovering player's aircraft
  • Issue with appearing of briefing images from previous mission fixed
  • 3rd parties radar detect late activation aircraft before they are activated fixed
  • MP. Added Input adjustment panel
  • ME. Fog Thickness slider restored
  • Player aircraft will not explode when reach negative altitude
  • IR missile will lock illumination munitions
  • Simulation will not be affected by key commands during adjusting procedure into an input adjusting game panel
  • ATGM BGM-71E. Tuned performance. Max range about 3800m, motor time 1.5 sec, life time 23 sec.
  • SA-15, Tor SAM. Increased max range param at low altitude.
  • Added SF DRM panel call button in the module manager
  • Georgian mandad SAM corrected
  • Multidisplay function corrected
  • Fixed crash caused destruction of static object by script
  • Mission resources (triggers) will be cleaned during mission exit to avoid conflict with the follow-up mission
  • ME. Added possibility to select of parking place to aircraft after landing
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26/FEB/2016 - DCS 2.0.1.50747.33 Update 1
Added L-39ZA into L-39 module
  • Helicopter gets damaged when using a short length of rope is fixed
  • Helicopter AI can't unhook the cargo on the ground is fixed
  • The rope displayed incorrectly at the joint with the cargo fixed
  • MP. Mouse moving on briefing screen also controls background camera view fixed.
  • MP. "Pause when empty" function on server config was added
  • F10 view airfield resource menu will not overlay to mission editor after the mission
  • Default cockpit language layer not default but alphabetical
  • Illumination ammunition will painting objects on the ground and aircraft
  • Speed of ATGM Vikhr corrected
  • Crash with missile explosion effect is fixed
  • AI helicopters will attack from assigned direction
  • AGM-86 collision in flight fixed
  • AI MiG-31 dive corrected
  • Corrected parachute texture for Russian pilot model
  • AI Mi-8MTV2 can hit the target with GUV AP-30
  • Different helicopter groups can be spawned on the same FARP
  • Fixed crash on launch AGM-65
  • Fixed crash on Mi-8 GUV fired
  • Fixed error when “Make HTML” button pressed in Options Controls menu
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05/FEB/2016 - DCS 2.0.1 Changelog
A-10C: 16-2 Red Flag Campaign release
  • Helicopter gets damaged when using a short length of rope is fixed
  • Helicopter AI can't unhook the cargo on the ground is fixed
  • The rope displayed incorrectly at the joint with the cargo - fixed
  • Added pop-up notification for available modules to install
  • ILS freq in ME will match the F10 Airdrome Data
  • MP. Mouse moving on briefing screen also controls background camera view - fixed.
  • Mi-8MTV2. AI will use taxi lights
  • F10 view airfield resource menu will not overlay to mission editor after the mission
  • Default cockpit language layer not default but alphabetical
  • MP. "Pause when empty" function on server config was added
  • MP. The possibility to copy of server and mission text was added
  • MP. Added imposter settings indication
  • The taxi lights and weapon lighting elements will light up objects on the ground
  • Absent rotor blade of static Mi-8 is restored
  • Model of static Ka-50 is corrected
  • ME. The “Clone” button added to Mission goals panel
  • 9А4172 Vikhr ATGM. Speed corrected
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15/JAN/2016 - DCS 2.0.0 Update 4 (2.0.0.49135)
  • Russian, German and Chinese localization updated
  • net.get_slot() and net.set_slot() docs documentation updated (API/DCS_ControlAPI.txt)
  • Fixed crash on pre-sp1 win7
  • Taxiing PAI behavior improved
  • Crash when CBU BL755 explosion effect appears fixed
  • Rare sound initilaization glitch fixed
  • Japanese and Korean languages support added
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25/DEC/2015 - DCS 2.0.0.48763.61
Introduced DCS M-2000C by RAZBAM
  • Chat messages about game events can be disabled in server settings.
  • Updated Lua scripting documentation.
  • Encyclopedia: corrected some stuff.
  • Quick start missions added for RU locale.
  • Localizations updated
  • Fixed GUI error when cleaned input category in settings (RU locale).
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18/DEC/2015 - DCS 2.0.0 Update 1
  • AI A-10A & A-10C: Corrected behavior with damaged landing gear
  • Uragan BM-27. Indication of minimum engagement range is corrected.
  • Missing map in Create Fast Mission generator is restored.
  • Fixed bug with incorrect number of wingmen in Create Fast Mission generator.
  • Corrected vertical scroll bar in the Briefing panel.
  • Missile's engine plume will not disappears from some point of view.
  • AI aircraft no more get fuel by tanker without contact to tanker.
  • Multiplayer. Clients without CA will be able to open the players list, if server is CA-player.
  • Multiplayer. Client will get a loss in scoreboard when he changes slot.
  • Multiplayer. Mission name was added in MP server interface
  • Signal flare light will be brighter.
  • Crash when attempting to call Object.destroy() in landing event handler is fixed.
  • ME. Aerobatic task parameters are corrected.
  • Expanded Lua scripting documentation